Nobility Domain

You are a great leader, an inspiration to all who follow the teachings of your faith. Spiffy.

Granted Powers

Inspiring Word (Sp): As a standard action, you can speak an inspiring word to a creature within 30 feet. That creature receives a +2 morale bonus on attack rolls, skill checks, ability checks, and saving throws for a number of rounds equal to 1/2 your cleric level (minimum 1). You can use this power a number of times per day equal to 3 + your Wisdom modifier.

Leadership (Ex): At 8th level, you receive Leadership as a bonus feat. If you ever forsake the tenets of your faith or violate them to a significant degree, you lose the benefits of this feat and your former followers brand you a heretic, turning hostile to you.

Domain Spells: 1st—divine favor, 2nd—enthrall, 3rd—magic vestment, 4th—discern lies, 5th—command (greater), 6th—geas/quest, 7th—repulsion, 8th—demand, 9th—storm of vengeance.

Subdomains

Subdomains replace certain elements of their parent domain. You may choose one subdomain when selecting a given domain.

Executive

Replacement Power: The following granted power replaces the inspiring word ability of the Nobility domain.

Noble Visage (Su): You gain a +1 bonus on Charisma checks and Charisma-based skill checks against creatures that share your creature type (and subtype, if applicable). This bonus increases by 1 for every 5 cleric levels you possess.

As a standard action, you can touch an ally to grant her your noble visage bonus against creatures that share her creature type/subtype for 1 minute. When you use this ability, you lose your noble visage bonus for 1 minute. You can grant this benefit a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 3rd—enter image, 5th— covetous aura, 9th—overwhelming presence.

Martyr

Replacement Power: The following granted power replaces the leadership power of the Nobility domain.

Sacrificial Bond (Su): At 8th level, when an ally within 30 feet takes damage from an attack, you can, as an immediate action, transfer this damage to yourself. This power also transfers any effects that accompany the damage. The damage done to you cannot be reduced in any way. You can use this ability once per day at 8th level, plus on additional time per day at 14th level and 20th level.

Replacement Domain Spells: 1stcompel hostility, 2nd—shield other, 6th—sacrificial oath.