Magic Domain

You are a true student of all things mystical, and see divinity in the purity of magic. We already knew, you're a bit late to the party.

Granted Powers

Hand of the Acolyte (Su): You can cause your melee weapon to fly from your grasp and strike a foe before instantly returning. As a standard action, you can make a single attack using a melee weapon at a range of 30 feet. This attack is treated as a ranged attack with a thrown weapon, except that you add your Wisdom modifier to the attack and damage roll instead of the normal ability modifiers. This ability cannot be used to perform a combat maneuver.

Counterspell (Sp): At 8th level, if you have dispel magic or greater dispel magic prepared, you can cast the targeted version as an immediate action when a creature casts a spell within 60 feet of you. If your caster level check succeeds, you negate the spell entirely. You can use this ability once per day at 8th level and one additional time per day for every four cleric levels beyond 8th.

Domain Spells: 1st—identify, 2nd—magic mouth, 3rd—dispel magic, 4th—imbue with spell ability, 5th—spell resistance, 6th—antimagic field, 7th—spell turning, 8th—protection from spells, 9th—mage’s disjunction.

Subdomains

Subdomains replace certain elements of their parent domain. You may choose one subdomain when selecting a given domain.

Divine

Replacement Power: The following granted power replaces the hand of the acolyte power of the Magic domain.

Divine Vessel (Su): Whenever you are the target of a divine spell, you can, as a swift action, grant each ally within 15 feet of you a divine boon. This boon grants a +2 bonus on the next attack roll, skill check, or ability check made before the end of their next turn.

You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 2nd level—bless water, 5th—cleanse, 7th—resurrection.

Hymnos

Replacement Power: The following granted power replaces the counterspell power of the Magic domain.

Acolyte of Song (Ex): At 6th level, you learn one Song as a choir mage of your level-5. You have Crescendo per day equal to your cleric level + Wisdom modifier; you cannot use this Crescendo to cast spells, only to sing your Song and activate its Harmony and Purge effects. At 12th level, you learn a second Song. At 18th level, you can use the Flipsphere Purge ability of your known Songs.

Replacement Domain Spells: 3rd—nixie's lure, 4th—song of healing, 5th—deafening song bolt.