Weather Domain

With power over storm and sky, you can call down the wrath of the goddesses upon the world below. Feel the thunder 'til darkness pulls you under.

Granted Powers:

Storm Burst (Sp): As a standard action, you can create a storm burst targeting any foe within 30 feet as a ranged touch attack. The storm burst deals 1d6 points of nonlethal damage + 1d6 for every six cleric levels you possess. In addition, the target is buffeted by winds and rain, dazzling it for 1 round.

Lightning Lord (Sp): At 8th level, you can call down a number of bolts of lightning per day equal to your cleric level. You can call down as many bolts as you want with a single standard action, but no creature can be the target of more than one bolt and no two targets can be more than 30 feet apart. This ability otherwise functions as call lightning.

Domain Spells: 1st—obscuring mist, 2nd—aggressive thundercloud, 3rd—call lightning, 4th—sleet storm, 5th—call lightning storm, 6th—control winds, 7th—control weather, 8th—whirlwind, 9th—ride the lightning.

Subdomains

Subdomains replace certain elements of their parent domain. You may choose one subdomain when selecting a given domain.

Seasons

Replacement Power: The following granted power replaces the storm burst power of the Weather domain.

Untouched by the Seasons (Su): By touching a creature, you can grant it the benefits of endure elements, which last for 1 hour per cleric level. You can use this ability a number of times per day equal to 3 + your Wisdom modifier.

Replacement Domain Spells: 1st—goodberry, 4th—blight, 8th—sunburst.

Storms

Replacement Power: The following granted power replaces the lightning lord power of the Weather domain.

Gale Aura (Su): At 6th level, as a standard action, you can create a 30-foot aura of gale-like winds that slows the progress of enemies. Creatures in the aura cannot take a 5-foot step. Enemies in the aura treat each square that brings them closer to you as difficult terrain. They can move normally in any other direction. You can use this ability for a number of rounds per day equal to your cleric level. The rounds do not need to be consecutive.

Replacement Domain Spells: 4th—aggressive thundercloud (greater), 6th—sirocco, 9th—storm of vengeance.